Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

thank you man! I sculpted the planet in Zbrush and then baked normal maps  on the low poly. Nothing new. After that I painted insied Substance painter mask, where I want grass and rock textures to be on the surface. These masks I used then in Shader Graph in Unity and lerped them with textures.
Btw. your planet shader looks sick too man :D Real terraforming is going on there!

(+1)

Thank you. mine uses vertex colors and nowhere near as detailed as yours.