7 MAY 2022:
- This week saw Scrapship go in a very experimental direction. I don't want to spend too much time describing things that might not work out . . . but if they do, then ooooh boy, Scrapship is going to look and play better than ever!
- The first of these experiments is a simplification of the AI system. The old AI system mostly worked, but was also buggy in the worst sense possible in that it sometimes caused the game to crash.
- The experimental AI system also requires a change to the screen layout of the game. Instead of a square gamescreen, the game now goes to a windowed fullscreen by default. The benefits here will be that the game will accommodate just about any display. It also gives the game a much more cinematic feel. And if the new system works as planned, the player will have greater control over the difficulty of the game while they're playing.
- A thing I have never liked about shmups is how they too often restrain you to a narrow corridor of action. In this experimental version, almost the entire screen will be used for gameplay!
- I have to emphasize again my excitement at the new direction the game is going in! Hopefully I'll have some screenshots or gifs of this new branch of Scrapship next week.
Quote of the Week:
"Genius is 1% inspiration and 99% perspiration." -- Thomas Edison
Thanks for reading and have a great rest of your week!