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(1 edit)

Hi Ramza,

I have another question on the Block Chance and Parry Chance plugin. Is there a way to make individual weapons or shields have the chance of parrying or blocking based on a user stat's, like level, for example?

The reason I am asking is because in my game, I have, let's call them legendary, equipment that I want to tie to the user's level, to prevent them from being too over-powered if the user obtains them early. The intention of these equips is that they will be more powerful than the most powerful buyable equipment in endgame, but they can be obtained early, and some as part of the plot.

Thanks in advance!

Edit: Nevermind, ignore me, I realized YEP has no function for this for their xparam and sparam plugin either, so I am forced to fix those values anyway.