Hey Woldy, I just played your game. I remember your booba progress posts, so I wanted to try out your game to see what you are working on.
I think the grid is too much out of the ground, or it just doesn't work well with the current camera. I found myself counting tiles, or throwing multiple tile, than just throwing bombs where i see the enemy is standing, because the tile visual seemed like it was shifted in place. Beside the gird visual, I would much rather aim with a mouse instead.
Taking down enemies was much easier before they start moving, I don't know if you are going for a stealth game.
I really disliked the time slowdown field.
Player character, and bombs are really cute. The overall game looks adorable, but it just feels clunky. I look forward to seeing your improvements in the next Demo Day.