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I meant that I continued forward in the direction that I turned to face, not the direction I was facing beforehand. Sorry, I worded that post terribly. You're supposed to drift off in a direction due to momentum and that would be good. Constantly moving in the direction you are facing, however, makes no sense, and just feels bad. Generally, you really don't want to use stylized physics, unless you're messing with the amount of force (such as adding a ton of gravity and jump force in a platformer to keep things fun, rather than having it realistic). 

You use the method on the right. Laws of physics dictate the one on the right.


I downloaded it again and discovered the source of the problem. Normally, I have my monitor running at 144 hertz. For some reason, resource collection won't work at all unless I set it back to 60. Maybe you should check that out. Aside from resource collection though, there's nothing that goes wrong at 144 hertz, so fix that bug and you'll be good to go!