Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Apologies for the late reply.

Which sleeve was causing this issue? And which slicer were you using? There may be some overlap but generally Cura is able to detect and rectify the issue. I am working on a solution that will bake the meshes before export, it is a few weeks away.

I will add your suggestions to the to-do list, thanks!

NP, and thanks for the reply, sorry for the late reply. 

The sleeve was the full mount with a hero 9,  camfered light base with m3 holes.
The over lapping geometry is between the arms where the camfer is,.
I was using sovol3d cura, and it didn't rectify the mesh. 


thanks for the great work!