Again, releasing what should be apart of the original games as a way to make more money is kinda lame.
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I see it as part of the trend toward indie games releasing smaller, cheaper games with continuing development supported by paid DLCs, as opposed to a triple-A title that releases one big expensive game at the end of a long development period.
The business model is better for indie developers who need the cash flow sooner than a big studio, and we the players get more content over time. I agree that there are times where this strategy looks bad (particularly when studios churn out buggy content without maintaining and fixing their older stuff), but I don't think this isn't the case here. Especially since this game is less than $3!
My issue is that the creator said that if you bought the first game you would have access to all future content for free (or at least something along those lines since i don't remember exactly), but later released a paid second game (which is just a direct continuation of the first and shouldn't even be a second game) along with 2 paid spin offs. The creator used a bait and switch tactic, which is really scummy. Even if the creator changed their mind and wanted to release new content at a price, they should have at least made it free for those who had already bought the first game. It's just really scummy.