hello! :D
i read your feedback and, not gonna lie, i feel more motivated! the suggestions you've given are actually reasonable.
firstly on the cursor, originally i planned not to let people know what objects they can pick up and what they can't pick so they have to figure out from the info engraved on the walls/ceiling, but maybe if i just add a lot of pick-able objects and then use the highlight method, that'll also provide a fair enough challenge to the players on deciding what is actually needed to be picked up! so really thankful to you for this suggestion! I'll try to introduce this feature in this game in a patch :D
and your review in my skill in sounds is fair :') im quite inexperienced in that area but I'll work on it and try to patch this game with more ambience!
im glad you liked my level design :)
thanks for playing this game! and do follow me as you could be expecting patches in this game and/or newer, better games by me!