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  • Start small.
  • Think about the scope of time you have to make the game.
  •  Adjust to a reasonable project size. 
  • Work on the mechanics first and prototyping till it feels right. 
  • Work on the assets. 
  • Try to work towards a finished product not so much a perfect product. 
  • Flow with the process and have fun!
  • Work in small bursts so you don't over extend yourself.