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(+1)

Little bit of feedback. I would recommend making the player jump when the spacebar is pressed rather then released.

Also, I'm not sure if it's a bug but activating the turbine thing doesn't seem to do anything but reopen the way back.

Hi ! Thank for the feedback,
The jump on the "release" is because of the possibility to charge your jump :) so it was not possible to put it on the "Pressed" state^^
For the turbine i will see what i can do to make it more clear that it's necessary to power the end door.