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(3 edits) (+2)

Our entry to the Design by Subtraction jam, this game was inspired by the idea that 4X is a genre typically known for its many layers of complexity.

Our goal was to cut the typical 4X gameplay down to its bare fundamentals: EXploit, EXpand, EXplore, and EXterminate. In addition, the game includes Negotiation, a strong Theme, and Technological advancement, which are regarded as key elements of the hidden 5th and most important X: The EXperience.

Enjoy!