As someone interested in both procedural generation & improving the inclusivity/diversity of my creative work it was cool to see your entry to the jam.
I've learned (thanks to projects such as https://afrohairlibrary.org) that things like choice of character names has an impact on how welcoming a game or community can feel, so appreciate you creating a tool that can help game developers improve that area of their games through a more diverse range of names.
One issue I experienced as someone who isn't a member of the ADOS community was that I felt like I didn't really have a way to evaluate/better understand the names generated (well, outside of googling which wasn't entirely successful) in order to inform potential use. e.g. what process & data is used to generate the names. I did notice the Android app page gave a little more context though.
Did you consider creating a Web/HTML5/WASM export of your tool? Godot (nice btw :) ) makes it pretty easy to create one and I've found that a browser version definitely helps to get people to try out a project--especially for jams!
Thanks for sharing your work!