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(+1)

I love the use of the limitation, this is one of the best uses of it I’ve seen - having multiple “timers” and tying them to the mechanics and theme of the game itself feels so much better than an arbitrary number on screen. The art looks really cute. I really struggled to understand how to balance my meters, especially my hunger meter - I couldn’t tell if I was eating things or not, tongue slapped seem to kill them but not eat them? And bite didn’t seem to do anything.

Overall, I loved this presentation and concept a lot.