All the other? No, I'm implying that everyone, including my own, have mistakes. I ended up having less time than expected due to some issues popping up, but basically the idea was to take several themes of "common mistakes" and blow them up so over the top that it would be obvious that it was satire in nature.
Originally, it was supposed to have several themes:
- Not giving enough information for the player to complete the objective.
- Object Collision, Permitted Movement settings, and event initialization
- Excessive use of darkness without consideration for gameplay
- Cutting the content in the middle of an event/quest. (not finishing)
- Excessive text dumps
- Puzzles with excessively slow movement
- RNG based success
- Bad mapping (Peer Review was going to be the target here)
- ???