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(+2)

Like everyone else said, many praises to the visuals!

As I was playing, I felt that the spinning new platforms mechanic was very underutilised. It felt more like a forced gate than anything, where you have to spend X silk to progress. Sure, I could use the button to grab things out of reach without having to spend more than 1-2 silk, but a lot of time it was bascially "guess I have to take a bunch of damage for making silk if I want to progress"