Like everyone else said, many praises to the visuals!
As I was playing, I felt that the spinning new platforms mechanic was very underutilised. It felt more like a forced gate than anything, where you have to spend X silk to progress. Sure, I could use the button to grab things out of reach without having to spend more than 1-2 silk, but a lot of time it was bascially "guess I have to take a bunch of damage for making silk if I want to progress"