Unfortunately, I don't have a full list of bug fixes anywhere, but here are some of the notable ones:
- Fixed sliding off enemies when stomping on them at certain angles.
- Fixed the box getting stuck in Sweet Donut Plains.
- Wall jumping on flipswitch panels is better now.
- Fixed the longer load times when returning to the main menu.
- Fixed the grid that would sometimes appear in the water.
- Increased the deadzones on the gamepad sticks.