This game could really use some sort of guide on how glyphs change the cost of pokemon. This is only really important if they require a different kind of berry when this happens.
Personally, I have found needing more than 1 kind of berry is just setting yourself up for failure. Type advantage is nice, but it doesn't come in play as often as you might think due to it only being offensive. Your big hitters tend to overkill anyway.
Might be more worthwhile if there was a 4th berry type, sitrus or something, that acts as a wild berry (aka all berry types).
Thank you for the amazing game! I had a blast playing it! I hope you continue to develop it.