"Maybe during a combat, it takes that crew member's action to pass a personal item around."
That's a smart restriction. I'm a big fan of tradeoffs in games. You get to do something useful, but at the cost of something else. It deepens the decision-making. And so far I have found the combat a tad on the easy side, but I'm only on my 5th day on the island. And I was playing that any crew member with ammo could spend it for a bonus if it was listed in the defense, which now I know is wrong, so things are about to get a little rougher for my motley crew. 😬
Thanks for the replies and the awesome game!