I got to the purple door and back to reality. This game is fucking hard, but I suppose that was the point so great job! I like the gnome character and how he looks annoyed. The spikes have a hit box that is bigger than the spikes appear which is slightly annoying. If a box hits a spike or falls in a pit then you die. Your character also sticks to walls which you can use to skip a few levels. Sometimes your character doesn't want to jump when on some of the floating platforms which is weird. There were a bunch of levels though, which is cool. What are your plans for this game? Are you going to add more levels?