Sorry for late reply, I totally missed/didn't see your comment.
Thank you so much, it means a lot to hear that you see this project as being high quality! :D
This project uses HDRP (High Definition Rendering Pipeline) which is GPU intensive, so it relies on the graphic card a lot more than CPU as far as I understood. I opened the project on my laptop and it barely runs at 2FPS regardless of where I am but that's because my laptop uses OpenGLES3. I recreated/remade the cube interior and exterior a month ago, but even though it's just one single room with nothing else rendered, it lagged. I'm not sure what's causing performance problems because even if I disable shadows and effects, it still lags. It could be something to do with the HDRP version I'm using so I'm hoping new releases will help with performance.
The new version will not happen anytime soon as my computer stopped functioning properly due to being 1-2 decades old and having really bad components+wires. Luckily, I was able to get employed irl and I can hopefully look forward to getting a new PC some day if all goes well. Same goes for implementing VR as I'll be able to get the necessary equipment... however, that also means I won't have as much time to give to my projects. (as no one is working on this project except me)
The new update has a sound activated trap, a proper functioning one (you can see it in the devlog video I made). I do have *something* in store for the other type(s) of traps, but we will see how it goes.
The shirt in the current version does not have a function except a nod/reference to the movie. In the new version, it will have a few functions based on who you are.