Gameplay 3.5/5 - A very good concept dragged down by some flaws. While I love the idea of a puzzle game where you have to consider your previous moves and solutions as things get more and more complex, it's very hard to make sense of in its current state. The ability to just plant all of one ruins the challenge while giving only being able to plant one of each would have been much better. But the concept and potential is still something I love.
Visuals 5/5 - The game is very aesthetically pleasing, love how the environments and models all look! Nothing to say but it just works great!
Audio 4/5 - Very calming atmosphere with the music and sounds. Once again, not much to elaborate on.
Overall 4/5 - Overall, this is a game I would love to see polished up and pushed to the limit, this is a really really fun concept that I did enjoy my time with despite a few shortcomings.
Theme 3/5 - Doesn't really use the theme too much in terms of gameplay, but the theme works fine here. Nothing super special but nothing bad either.
Viewing post in Companion Planting jam comments
Thank you so much for your review.
The mistake I made was binding the seed packet UI and the data in the same node. This came to bite me as I need the main scenes to update the seed packet when the user removed the plant. This is what I love about game jam - I learn so much.
PS. I am doing the Go Godot Jam 3 - if you have a bit of time I would really like your feedback before the jam ends (June 6th 2022). If you do not mind