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Really well put together game, congrats on your first entry!

I'm not that good at delicate platformers so I struggled probably more than most. My only thought would be the surface feels a little slippery and sometimes I would over-correct my movement. One visual thing I did notice was some vertical lines/tearing? I'm playing in Chrome on Windows. I think I've read something about GPU pixel alignment settings in Godot.. maybes it's that.

I got a little frustrated with drying, but want to see what all the deals I'm making eventuate to, so I'll come back and play more. :) And awesome work on accessibility!

Thank you for playing. I will try to play your game tomorrow, because I am going to bed.  I tried to fix the screen tearing (I cannot figure it out to save my life.), but could not figure it out. I wanted the surface to slippery to try to simulate the player's running speed. You should have seen it before I reduced it.

I did want the game to be slightly frustrating, so no worries there.