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(+3)

@Jaspel Idea to make the rose feel useful: Have it scale based on the number of roses in your inventory.

Each turn: Adds 1 spikes for each Rose in your backpack. 

Or

Each turn: Adds 1 spikes.

This item gets +1 spikes for each adjacent and diagonal Rose.
(+1)

This is a great idea! Rose is one of the most underwhelming items imo, way outclassed by spiked helmet which add block and can be buffed by other items.