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(+1)

I feel like the range from which the player can push the sun should be increased, it felt like I was doing a little too much chasing. Also, having to move the sun from room to room is very frustrating, especially if its hard to see the hallway you have to aim for through the fog. Maybe add the ability to hold the sun if it stays still for a certain amount of time. The combat feels unique and the aesthtics are good.

Thanks for the feedback! I'll think about adding some player range for the push and a hold/follow for the sun to make it easier to move from room to room.