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TL;WR: This game has made great progress! The pussy market still needs to replace the open epic chest event, roll over copper coins, and reform the refresh system.

Sorry for the following wall of text, but here is basically a user's update of the game's progress over these many months. 

I have looked through all of the suggestions and complaints in most of the popular threads, and I am grateful for how far this game has come since I started playing it last year. I didn't remember how terrible those first few event quests were in those days, and the gameplay on the event quests has improved greatly. I still will never get to unlock a mythic girl, but I suppose that is why they are mythic.

The tower is an interesting case now. I have reached league one finally, and now with the Viagra and toy set up, I am pretty much invincible in the tower with my current set of girls and could still pivot to a different deck if fortune did not favor my element. The tower is still boring, although no longer frustratingly boring, so that is an improvement (and getting the ai to be a challenge without it being impossible is a hard balance to make I am sure).

The only issue that has not been addressed is the pussy market's open epic chest quest. This problem has been around for a while, and nothing has been done to fix it, and I am not the only one who consistently complains about it. I think our complaint is pretty reasonable in that relying on this scale of probability is just no fun. 

I will give a couple suggestions for a replacement to the open epic, legendary or mythic chests. First, you could have a quest where we complete the normal quests so many times (like ten or twenty). This would require us to time how we play the quests without the pussy market, so we aren't left with twelve hours to wait for the requests to refresh.  This would also force people to take on these quests which often get ignored until we need to make a bunch of gold really quick for an event quest. 

My second suggestion is to replace the chests with, "win so many times in the tower in a row." It seems like an obvious type of challenge, and could be pretty hard, but not merely probabilistic (although how the gems drop on you during a fight is also pretty probabilistic, but not nearly as bad in this way as the open epic chest quest).

Why not adopt both ideas?  This would add variety to what we have to do during Pussy Market.

One more issue that has been brought up only by one other player, is the refresh system. The other player's suggestion was to lower the price of refresh, but I would go further and say that all of the girls and toys we don't have should be on a large list we can pick from. I never use the refresh button because it is too big a waste of copper which I need to save. To keep people from just doing pussy market and foregoing the events, but some people here are very new, and it would be good for them to get mythic girls they had no chance of ever getting. 

Many have also suggested that silver and copper roll over to the next event or pussy market respectively. I do not value the silver as much, since I don't have a desire to open the event chest since no new girls come from it. Copper is something I really think needs to roll over. This may make ratings a bit odd during pussy market, but honestly, the people who will win the pussy market will be the same no matter what (I assume they buy tons of gems to get their rating which is fine if it keeps this game financed).  I think copper needs to roll over because I really don't imagine I will ever be able to buy a mythic girl. If I play the pussy market and save all of my copper until the end, I will only have enough to buy one legendary girl. This still gives me a reason to play the pussy market, because there were times I stopped playing for a few months, and I still have one rare girl and four epic girls to buy before I start in on the legendary girls. However, This would take two pussy markets, and that means I won't be able to start in on legendary girls until a month from now or so, which is quite a while! I can't even imagine the time it will take people who just stumbled upon this game last week or today, and have completed no events!