I enjoyed playing your game!
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Thank you, Pen. I'm soon to be pushing a new fixed build as there are a fair few quality-of-life improvements that were buggy in it, such as the 6-second wait time on clicks for resources.
I didn't get to playtest the game before the submitting deadline, so I'm taking the little grace period for bugs to level things out a bit.
Do you mind me asking if you installed it via the installer or the standalone/portable files? and I hope you continue to enjoy the game as the save system saves after every turn so you can return another day and continue your progress. have you been lucky enough to find a settlement and win the game?? its a very rare chance like I would assume it would be in the situation of a world order collapse.
when I nail out this evasive null reference which I think is down to script execution ordering, I will then push an update which adds room names and should update the building requirements in the little hover over popup boxes, also a fair few gameplay feel changes.
The best way not to die is to keep a good eye on the food 10 food per person per end turn.
You don't start getting new people until turn 20 if you have increased your capacity by unlocking bedrooms, Attacks/raids are also held back until turn 20. Upto turn 20 is an ease into the mechanic with a few end of turn quick tips in the text that's above the end turn button.
Glad the installer was a nice process, shame about the unknown software issues with windows tho regarding anything new as potential hazard.