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(+1)

Cool idea, I would ease up the difficulty. Something simpler to teach the controls of what your character can do. I spent most of my time trying to figure out what the buttons did, and the reset always started with the knight guy charging me without getting a chance to do anything about it. Crazy amount of work on the sprites and programming though for the jam. Colliders could be tightened up too. Felt a bit unfair.

Hi! Thank you for the feedback!

We've had many friends from our community playtest the game and came to the conclusion that this was the numbers tweaking we were aimign for; after all, it's a bossrush game and each fight is not meant to be beaten first try :)

If you'd like to give it another go, there's also an accessibility option within the options menu that'll make the game a whole lot easier depending on what setting you go for, besides that, the key rebinding menu might help you set up the controls in a way that are convenient to you personally! :D


Thanks for playing!