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Hey, I left a comment on your itch io page a while ago but came back to rate you and comment on the submission itself. Awesome job, excited to see more. Love your voice acting dude

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Thanks a lot man! I figured out that I had a giant resource hog in the main menu, which is halving the fps. I'm basically rendering 4 extra scenes on top of the panoramic view... so no wonder it performs worse than the actual game :D. I checked your game, and I loved it, the level structure and the sound design are really good!

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I see, optimization can be a pain for sure! And thanks for checking out my game :D I'd appreciate if you left a comment and rating too on the submission page ahaha im tacky like that xD

Oh, I see, I rated it and I left a comment on the itch.io page, but not on the submission page. I copied it there now, I will be commenting on the submission page from now on Thanks for the heads up and sorry for the confusion!

Oh no problem at all. Are you still gonna keep updating your game? And if I may ask, how did you record your ingame voice?

Yes, I will not create new levels, but I want to polish this a bit more so it is more intuitive, with better performance, and cleaner code as well. I will not change anything while the rating period is ongoing, but afterwards I don't know if I can update this very same project or I should create a new one, I will ask the organizers.

About the sound, I just used a microphone and good old audacity :D. I was first writing the messages, then recording in audacity, checking the length, adjusting the message duration... A very manual process, as you can see.Most lines took me one or two tries, few took more than that, and I still ended up spending around 4 hours in the recording.

By the way, I also did many of the sound effects with my voice. Those ones still make me chuckle every time I hear them :D.