I plan to release the full game on Steam at the same time as Itch. I don't have the resources to release on any consoles, but it will also be releasing on the Android Play Store.
The Switch counts as a console because it requires creating a separate developer account for the system, rebuilding the game for the console using exclusive tools, and potentially having to rebuild/test that version in case bugs come up among other things.
This is different from building for Android which has relatively looser restrictions and is often included natively as a build option for game engines. However, looking into it now, releasing games for Switch seems a bit easier than expected, so I'll consider looking into it. Thank you for asking!
EDIT: For anyone looking into updates on the Switch version, its application has been rejected. I'll be trying my best to get accepted for any future projects that I feel is qualified.