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Movement and the controls in general feel really good. The character animation and screen shake are great. I liked the levels, there was a nice increase in difficulty. In most levels there was an "aha" moment.

Some smaller nitpicks:

- the delay before aiming when holding the throw button feels too long

- if you get pushed by the angled doors you can't turn it again directly, instead you have to walk away from it and then turn around

- The blocks connected with the chain looked disconnected due to their independent movement

- At least in the last level there is noticeable aliasing, the walls of the room flicker when moving to the right