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(1 edit)

Hi!

  • The character overall feels good to control.
  • The puzzles are good too, I quite like how the 90 degree doors are used with the magnet.
  • Especially loved the solution in the final level. Felt quite clever when I noticed the final step of the puzzle.
  • I like the art and the attractor effects
  • The aiming dotted line goes behind some objects, such as the doors and the key screens in the hub area.
  • When using a mouse to aim, the aiming line arch ends up feeling a bit too low when dragging the cursor farther away. Not a big deal though.
  • You can re-enter the levels you've beaten, but the only way out ends up being the menu button. I suggest adding some sort of an outline/silhouette of the key when you re-enter a stage.
  • In the 3rd hub level, you can crush yourself with the rightmost platform after collecting the key. It will still count as if you've beaten the level, but the death will seemingly occur after you spawn in the hub, causing it to reload.