Thank you! I am glad you found controls responsive. Implemented coyote time and stuff for that :) I don’t know why multiple restart crashes. Hopefully, I’ll be able to fix it
Viewing post in Mr. Mat Hematic (Game Jam 2022 edition) jam comments
Alright I took a quick look and unfortunately I couldn't quite figure out what is causing it, but I did find that the PlayerLoop (heart of the engine, basically) is really getting stressed upon loading stages. Could be due to graphics being too intense but I doubt that, it might also have something to do with the double canvas you're using, or perhaps the Awake/Start methods you use. I'll look into it some more after work tomorrow :D
I just remembered, in the editor, when I used to press R to restart, I used to get error about new input system (I think). I dont remember exactly. But it wasn’t crashing in the editor. So I didn’t think it would be a problem. Tomorrow I’ll try to find that error again. But Idk why new Input System would have any errors