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(+1)

Thanks for explaining the beginning level mechanic in the comments. I wasn't sure in the beginning that you were supposed to die - and that the progress bar determined whether you go to hell or heaven.

Nice theme implementation into your game after all.

And fun lil quiz at the end - (but isn't it called derivative instead of integral?)

Nice show of mechanics using shooter mechanics, AI logic and UI elements. Keep up the progress!

Great job creating a game and submitting!

Oops! You are right about it being the derivative and not integral :)  In my mind I had it backwards. Will fix that in the next patch.