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Hi there! I have a few thoughts:

  • I couldn't figure out the controls beyond movement and jump. You could add a list in the description of the game. I think [F] does something, but I'm not sure what it is :D.
  • About falling to death going beyond the corridor, you can set the "Kill Z" parameter in the "world" tab to any value you want (by default it's set to a very large negative number), or you could have a volume trigger of your own to handle death on your own terms.
  • It would be nice to have a simple menu with the option to quit the game, rather than relying on ALT+F4
(+1)

I appreciate your feedback, truly!

Honestly, I threw together something for the jam and submitted it.  The whole idea is not fleshed out in the jam submission.

It is a tease for a larger project I plan on making sometime in the future.