Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit)

Level design is reminiscent of the platforms in Contra.

The jump mechanic could use some tweaking. I feel like the jump and fall speeds are both a bit too fast.

Collision needs more work, btw; I often get "stuck" inside blocks. Also, I can get to the next map by glitching through the ceiling and walking on the "roof". On the last map, I think I glitched into an out-of-bounds area, which caused all levels to blink. Fun stuff.

Hope to see you in future game jams ^_^