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Yeah...I was lucky to have nothing crazy huge breaking the code/game.  Anything that started to go wrong, I either tried to fix it if it was necessary, or removed it just to get the project done. 

The artwork was the easier part for me since I teach it and used to work on tv shows, films, and games as an artist/animator. And slimes are super fun, loose, and fast to animate, keeping the shapes simple. It was a LOT of fun. I hope you had fun playing it!