I like how there was so much in this little world you made. It was framed nicely in a good story.
I quickly lost track as to whether I was in the past or the future. I guess it didn't really matter, but it helps the story make more sense.
Thank you! We thought it was important to vary the gameplay and to have a story
We tried not to lose the player between the past and the present by slightly changing the color palette and the music