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I enjoyed it! Reminded me of Mario Maker puzzle levels, in a good way. Plenty of those little ah-hah moments.

I agree with others that the frequent soft-locks don't feel great. I also have some critique on the last level though, which didn't feel as strong as the other levels:

(5 edits) (+2)

(Edit: just found out that I am not the only one thinking about it this way XD)

Wait, lmao, is that how you actually finish this level?

1. I just caught the magnet mid-flying when the block was still up.

2. I threw magnet down in a way that the block would fall on it.

3. Jumped to turn the switch back, so that block would fall. It's not a bug, it's a feature I guess :)