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The intro scene was amazing - Definitely gets you hyped!

The controls seemed a bit odd to me - both movement clicks and aim clicks make it so you have to move your mouse from 1 side to the other side constantly.

It was hard for me to focus on what to do with the overwhelming visuals and sounds.

Great job for creating a game and submitting!

Thanks for the feedback! In the most recent patch, the blue rings on the player HUD– they extend out further and only have two rims instead of three. The goal was to move it away from the player HUD and make sure you were focused on the actual center. It’s not a complete gamechanger, but things have improved.

I like the movement system as-is, but it does need some fine tuning and carries some general gamejam jank with it.