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Thanks for trying out the game!

That kind of Reset mechanic sounds really nice, but for the small game that it is currently, I had to make the player go back to the starting point of the level since the levels are really short once the player has memorized the locations of the enemies and traps. Though if we had more time to make bigger levels and I was able to figure out how to make multiple checkpoints (I just experimented on it on the fly instead of researching) that mechanic can be possible.

And as I mentioned on previous comments, the game's resolution was incorrect because I had trouble with uploading it so I had to adjust it, causing it to mess up with the originally planned player's vision. I may have thought of a solution just now but I would still like to say that there are some intended hidden from vision traps of some sort since the world is supposed to be a "deceptive" world. Makes the player try and try again and remember all the traps so they can complete the levels with as little deaths as possible, kinda like the Super Meatboy game in the repeating aspect, just with more twist. Still, I may upload an update with a little bit of zoomed-out camera soon.

Still, we're glad that you really enjoyed the game! Thank you so much!