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(+1)

5.05 is live and it fixes the FOB bug I mentioned. It’s not the complete 1-2 enemy limited trial run you’re asking for, but it does make the first VIP far less punishing. The respawn logic was also already in the game, but not being called; now that this has been fixed you’ll actually be moved out of the firefight when you respawn.

The Resume Game button also works as intended; once again, a case of “code was there but I forgot to call on it.” More importantly, it’s not a Play Scene 1 button anymore– it’s rather unfortunate that such a critical menu bug went unnoticed for this long, but once I set the scale on that menu for 0 I just forgot about it for the duration of jam time.

Hopefully this moves the game a little closer to its ideal state, there’s definitely jank and growing pains but I agree that there’s something there worth exploring.