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(+1)

They do! What you pick up in the first part is what will spawn in the second. The first three are always there for you, but you only have time to pick two of the other three (health, invulnerability and bomb). So you get to pick your 'strategy' if you want. My intention was to have section 1 be both a quirky intro and a weapon selection mechanism, but I think it's not clear enough.