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The art was fantastic, getting that done in the time is quite an achievement. The graveyard being the credits scene was clever. 
The dialogue was not obvious and could have been hooked in better, I started playing without realising there was dialogue. Also having a little portrait would have helped indicate who was speaking. I know you had the different colours but pictures would have been clearer. 
The movement of the zombie - especially the jumping was a little clunky and in the forest, its possible to get the axe without tearing down the web. I just floated up and nudged it off with my head.

Zombie and ghost of the same person, don't see that enough, very nice. Lovely little tutorial of what could be a very good game