Feel kind of like a "twin-stick" paddle game, which is pretty cool. Would be nice if the camera pans out to keep the paddle and ball in view at all times.
Thanks for the review and play test. Good Idea, I'll have to look into zooming the camera. Should be pretty easy something like.
if pong.global_position > screen_size:
zoom camera out
Pseudo code lol cause I just started with Godot.