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Hi again!

I'm really grateful for your dedicated and invaluable help in this regard, as well as the rest of your comments. A deep enough research job in etymology and historical matters, that I'm sure will come in handy not just now, but in later stages of the game as well. I'll make sure to delve into it as the story progresses, particularly when the time comes to translate other finished chapters into English.

I think I'll come to agree with you regarding the word "physician". Since, as you point out, it doesn't seem out of place in the medieval age, all my doubts are cleared. "Physicist" will become "physician" in the script, and this way, English speakers won't be confused either.

For what you say, "baptism" won't have such an easy solution. Either way, I don't feel (or I don't want to think) that it will offend players if that's what you meant; after all, people who download these games know fully well what to expect from them. Not something to be careless about, anyway, and I certainly try to always be on guard with things that could result in potential offenses in some cases. All that said, "baptism" is still the closest I can come up with to refer, once more as you point out, to the circumstances being depicted when the Nekomata joins the group, and the tone of this moment in the story.

I am also happy to read people's thoughts on the game experience itself, more so when they are elaborate and insightful like yours.

I understand why you could see Dave as the classic clod MC, and in a sense, I'm not intending to move too far away from that perception, seeing as this is, in the end, an H game (even if I'm not planning to make it too nukige; very much the opposite in fact, when the story advances further). As a side effect, and taking into account Dave's temper, I also see how a number of players will see him as nothing short of an insensitive asshole. But this is precisely Dave's nature, and I'm hoping to convey, as the story moves forward, that he's in fact far from being a dick character. This development will be indeed one of the guiding threads of the story as a whole. And, of course, players developing a degree of sympathy for the cast of Monster Girls is yet another element in this game.

As you correctly state, Dave is, no more no less, a pioneer who wants to push forward out of the age and world he happened to be born in. Most of his demeanor and apparently insensitive attitudes stem actually from his deeply and, sometimes, exaggeratedly cautious and circumspect nature. He lives in a world with Monster Girls, which, like it or not, are potentially dangerous beings; and Dave knows this full well, even when, at the same time, he doesn't know much else about these creatures. And these knowledge gaps are precisely what make Dave so distrustful, and keep him from being a bit more empathetic with the "special" companions whom, one way or the other, are starting to gather around him.

Dave knows as well something important: no matter what it seems, Monster Girls are not human beings... something that some people in the game's world seem to be blissfully unaware of. (Note that you yourself used the word "woman" to refer to the Slime Girl, and this is just one of the main aspects I'm playing with and exploring in this narration. In the same line, what a Monster Girl considers "benefit" or "risk" to herself may very well not fit with human standards at all). And since Monster Girls are not human beings per se, you can't take for granted normal or even "safe" reactions when dealing with them. This is true and reasonable enough, and Dave knows it very well. But, how far can he really take his apprehension and his distrust? Can he take it at face value at all times? Where's the frontier between being cautious and being obsessive? That's set to be one of Dave's main dilemmas. And, maybe, just maybe, he'll end up finding out that Monster Girls can have more human traits than he thinks... and, what would be even more surprising: maybe they can have positive traits never found in humans...

That's the gist of it, and even when I enjoy it, I don't really want to keep talking and end up spoiling things. As one would expect, I'm keeping to myself some key details that, sooner or later, will come to shed light on the big picture. Anyway, part of that epiphany for Dave may not be too far off... Chapter 5 will be the starting point in that regard. But just that, the starting point...

As I said, I'm busy with my other game as of now, so yes, we'll have to be patient... but I hope to keep moving forward the English version of "Monster Girls: the Advent" as well.

Thanks a lot for your help and words of encouragement, it really makes my day!

See you around!

Hi Dev,

Thanks for taking the time to comment. Very interesting.

 I remain unapologetically fond of Alba despite her being "not human", and I stick by my comment about seeing her as a "woman".   (This says a lot about effort put into character development for what is a H novel.)  When others consistently stand up for you, when they really need not,  it sends a powerful message. Actions speak louder than words. Dave and Alba had a rough start for sure, but that would not be the first relationship with a rough start. Agreed, monster girls are dangerous, but so are humans given the right circumstances, even more so as a collective. And some monster girls seem to act out of desperation to some extent. Desperation is a bad master,  and if that element is removed, outcomes and behaviour can be quite different!

In terms of reality, humans are going to have to get used to the idea of entities that are clearly not human but displaying  plausible  signs of humanity, or subsets thereof. It may be that significant hurdles remain for AI, but progress is being made.  Exploring relationships with non-human "humans"  has been a theme of fiction for a long time, and can help condition thinking (Asimov's "I robot" series, for example). The idea that monster girls have higher callings than humanity aspires to is also a fascinating  idea. Well worth exploring. You never know, we may see the same thing in AI in time.

Seems like this novel has a plan and a future. I look forward to the next episode.  I have other thoughts, but I think I will just let you play it out. Too much here could lead to spoilers, enough for the moment.

Is your other game "And now, time to study"? I hope so, as that had potential too. It is quite a while ago I played it. When I first played it, there were jarring moments. When I get a spare minute, I'll replay it and see if there is anything where specific comment might be useful.

Catch you in the future,

Regards,

Your thoughts are interesting, perspicacious, and show just how involved you are with the story, so as a writer I couldn't be more glad. Players having a fun and deep experience is the ultimate goal here, after all.

Alba, indeed, is a good example of how much I always intend to develop characters in a story... even when said characters aren't humans, and even when the background is supposed to be that of an H-game. I must admit that I myself am incredibly fond of Alba since the very beginning, as the first Monster Girl character I ever created, and I enjoyed especially writing her events in the first two Chapters. Inspiring the sympathy of players towards Monster Girls is the first and necessary ingredient in order to explore every interaction and development that will come in the future. I'm hoping this to be an exciting, challenging and, at times, endearing experience.

Exploring the limits of humanity is clearly one of the most exciting endeavors I want to carry out in "Monster Girls: the Advent", and I'm having a great time writing about this and other themes, that will also be present in the story. True enough, if Monster Girls are in principle dangerous creatures, humans don't fall short at all, and as a big community, they can even pose a greater threat in some key departments. This idea will show itself over time, little by little... but manifestly enough.

That's correct: "And now, time to study" is my other game; in fact, I started writing it before MGTA. The setting is obviously different, but it contains quite some other interesting ideas to explore as well, in a seemingly usual school-themed visual novel.

Have a nice time playing, and I'll be here for any other comment whenever.

Cheers!

Hi Dev,

perspicacious!!? - I had to look that up, my vocab is pretty decent, but the exact meaning eluded me. Thanks, "I dips my lid", as some of the more old fashioned might say.

As to Alba and Dave, when they finally sort out where they stand with each other, it could be an interesting "deal" they strike for both of them: "Think mud wrestling with benefits."

LOL & Regards,


PS Started replaying Time for School. So far, so good.