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This is really fun. Its snowballing very hard, you either win early/mid or you lose.


Would be interesting to see if this changes if defense becomes stronger to a state where it's a bit less hectic rushing for the quickest expansion but a more tactical approach where you play to exploit mistakes of your oponnent.


Would love to play that version!

(1 edit)

Thank you for your feedback! 

That was actually one thing I tested it during development. In the end, in order to keep the game as simple as possible I decided to keep it this way.

But that is something that could added as an option in a later update.