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(+1)

I liked the game, congrats on it!

I found the jumping a bit unresponsive and mostly could only do the platforming jumping statically from the border. I don't know if it's intentional, although when I myself code 2D jump I always set a timer that runs for a few hundredths of seconds where I still don't turn isGrounded  false to allow for more intuitive jumping near platform borders.

I really liked that tombstones would break little by little, it added tension. Although maybe I wouldn't destroy them altogether when they crash among themselves as I think it's too punishing.

Really solid!