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Really liked it.  Great models and sound that all share a uniform style, and just the right amount of lights and effects to be cool without being distracting.  If I had to give some advice it would be to make it simpler ("do touch this type, don't touch this type").  Or increase complexity slightly at each stage, rather than all at once before first level.  

I would also reduce the amount of text at the start.  A lot of people will skip something that long, so maybe just try to get the main points in a shorter space?  You could always include everything in a "Learn" or "Tutorial" screen.  

But I'm nit-picking - this is great.  Congrats!

Thanks so much for the feedback! You're completely right too. I originally had a cool idea for indicators for different types of objects, but had to cut for the time being. I like your thoughts on the tutorial. I think I'm going to turn the first couple levels into example levels with some hints.