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(+2)

Feed Back; 

Gameplay; 

Game feels okay to play, some tightening up can work. Some combos feel pretty stiff(Hina's normal) though. Jump is also a little weird, as the hit box seems to still exist on the ground, or some enemies have really weird hit boxes(The trenchcoat enemies with their slides feel like a 50/50 when jumping). 

Also some of the items in the stage seem to either be pick up and throw or attack to destroy. There doesn't seem to be a visual difference and there's been more than a few times I've been swinging at something I should be grabbing. That or positioning is weird. 

One other thing is that bosses seem to be either rather easy(Oni sisters, Train boss, ghost boss) or annoying(Train, Plane, and Lady Wolf to a degree). Plane espically as she eats more into your time than your HP with that gust attack. 

Speaking of time, there's often a lot of time wasted waiting for enemies to get back on screen. I'm not sure how easy this would be but could you speed them up when off screen a little bit? 

Sound/Music; This seemed okay to me. Nothing really wrong. 

Graphics/appearance; I do like the look of the game, the old toony style is really good but some of the characters(Hina and Vivia mainly) have some weird looks while holding items, but that just seems to be due to the fact the 'hold item' animation is also 'hold enemy'. But that comes off just a little weird with something like a sword or bat. 

I'll have to try it a few times more with the fixed score screen but I do like what I see.

(1 edit)

Okay! Thank you so much for the feedback!