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(+1)

Hahaha, dying to a car when I was walking around was a good jump scare :D.

Your sounds are very well done. The footsteps, the claxon of the car, everything works well and with the right relative volume. Same for the music when you die, the font, etc.

If any, I would have liked the base movement to be a bit faster, but I understand very well that it would impact the overall design of the areas :D.

Nicely done, very good job!

(+1)

Thank you for playing and making a comment!

Appreciate that you found sounds well done, really tried to balance volumes, and I think it's quite important thing because it helps make experience immersive. When nothing sounds out of place it's easier to just sit and dive in world that game illustrates.

About movement speed, recently started getting a lot of feedback about that, you can see that in comments, I guess, maybe i should increase it a bit :)